He holds the advantage of having beta-tested the game before becoming trapped, giving him prior knowledge of the game layout and its combat systems, but he struggles to make attachments and prefers being a solo player. The same fate awaits them if anyone in the real world attempts to remove them from the game by force.Ī swordsman player named Kirito is one of the fated ten-thousand. If, however, a player's HP should ever be reduced to zero, then the headset used to play the game will unleash a pulse of microwave radiation to fry their brain, killing them in the real world. Kayaba issues an ultimatum: beat the Final Boss on the 100th floor, and everyone will be allowed to log out. However, a sinister trap awaits the first ten-thousand players who log into the system: they discover that they cannot log out, effectively trapping them within the game. The first game to fully make use of the capabilities of this technology is Sword Art Online, a fantasy MMORPG created by Akihiko Kayaba, the inventor of the very device used to play it. Imagine that gaming has advanced to the point where you no longer watch from the other side of the television screen but are right there in the world, experiencing full immersion of all your senses and controlling your character as easily as your own body.
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